![]() When I’ve got more experience under my belt I will come back and update these, but the specular really shines (ha) and you can’t even notice that the torso scales don’t have shadows. ![]() I tried adjusting the bump map, but kept getting really bad, noticeable seams (which were originally in the specular and they just… magically disappeared which I still don’t understand but I’m not really gonna question it), and I’ve decided to leave the original tail bump map in place. That included merging two meshes together, adjusting the speculars (biggest troubles) multiple times over a span of days, and changing the sort layer. I went into this not knowing how to do (or not knowing that I needed to do) half of what I wound up learning and doing. So, thank you so much to My questions fell on a lot of dead ears but these four came to the rescue, and I really appreciate that! I had a lot of help from a few people and without them I wouldn’t be releasing these right now. These tails were a giant pain in the ass, but I’m stubborn and didn’t want to give up hours and full days of work that I had already done on them. ![]() ![]() OKAY SO I FINALLY FINISHED AND THEY’RE AMAZING ![]()
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